Kursussøgning, efter- og videreuddannelse – Københavns Universitet

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Kursussøgning, efter- og videreuddannelse

Computer Game Development Project (DADIU)

Practical information
Study year 2016/2017
Block 1 And Block 2
Programme level Full Degree Master
Course responsible
  • Knud Henriksen (5-6f656d6d7444686d326f7932686f)
  • Department of Computer Science
Course number: NDAK15004U

Course content

The purpose of this course is to teach the art and science of creating computer games.

This course is given in collaboration with the Danish National Academy of Digital Interactive Entertainment (DADIU).  Students from different universities and art schools are taught together in 3 phases: Joint curriculum, Game Workshop and Graduation Game. Computer Science students are given the role as game programmer, possibly lead programmer.

The course is particularly relevant for students wishing to work with computer game creation after their studies.

Learning outcome

Having completed this course, the student will have

Knowledge of:

  • The theoretical basis for creating computer games.
  • Different aspects and phases of the game development process.
  • The key elements for successful team work.
  • A concrete game implementation platform and development environment.

Skills to:

  • Analyse and select the best algorithms and/or data structures for solving a given problem in a computer game.
  • Implement complex program components for game logic, visual presentation, and/or player interaction.
  • Evaluate, and possibly optimize, the performance a computer game.

Competences to:

  • Cooperate with a game production team as a game programmer.
  • Participate in inter-disciplinary team work with multiple member roles, both technical and artistic.
  • Take professional responsibility for a well-defined component or aspect of a large software-development project.


You must be enrolled in the MSc programme in Computer Science at the University of Copenhagen.
Part of the activities take place off-campus at various locations in Copenhagen.

Sign up

Pre-application at dadiu.dk by April 1.


MSc programme in Computer Science


Study Board of Mathematics and Computer Science


2 blocks


The course runs full-time in the fall semester; it is not possible to follow other courses concurrently.
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Teaching and learning methods

Mixture of lectures and group work.


No limit






Category Hours
Lectures 60
Practical exercises 60
Project work 464
Preparation 240
English 824


Type of assessment

Continuous assessment
Continuous assessment based on mandatory activities and 1-3 assignments, together with an individual final report and oral presentation.


All aids allowed

Marking scale

7-point grading scale

Criteria for exam assessment

See learning outcome.

Censorship form

No external censorship
Several internal examiners


Resubmission of assignments and/or final report, possibly supplemented by additional implementation work.

Mere information om kurset
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Kursusinformation for indskrevne studerende